AI Insights · Timothy · April 2022
Top 5 Waifu Games on iOS in Saudi Arabia - Q1 2022
Explore the performance of the top 5 Waifu games on iOS in Saudi Arabia during Q1 2022, based on data from Sensor Tower. Get insights into their weekly downloads, revenue, and active user trends.
During the first quarter of 2022, the performance of the top 5 Waifu games on iOS in Saudi Arabia showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Honkai Impact 3rd
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. saw fluctuating revenue throughout the quarter, peaking at around $1.1K in the final week of December and experiencing several ups and downs, with a notable low of $226 in mid-January. Weekly downloads started at 477 and saw minor variations, ending the quarter at 232. The game had a slight decline in active users, starting from 1.1K and dropping to 745 by the end of March.
ILLUSION CONNECT
ILLUSION CONNECT by SuperPrism Technology Co., Limited experienced a mixed quarter. The highest weekly revenue was recorded at $140 in late January, with several weeks showing negligible earnings. Weekly downloads also saw fluctuations, starting at 46 and ending the quarter at 11.
Princess Connect! Re: Dive
Princess Connect! Re: Dive from Crunchyroll Games, LLC had modest revenue figures, with the highest weekly revenue reaching $30 at the end of February. Downloads were inconsistent, peaking at 110 in mid-January and dropping to almost negligible numbers in several weeks, though there was a slight uptick to 49 by the end of March.
League of Pantheons
League of Pantheons, published by NEOCRAFT LIMITED, had an impressive start in terms of revenue, peaking at $2.8K in mid-January. However, revenue generally declined throughout the quarter, with occasional spikes like $306 at the end of February. Downloads started at 166 but dropped significantly, with several weeks recording no new downloads.
Blue Archive
Blue Archive by NEXON Company saw minimal revenue during the quarter, with the only notable figure being $2 at the end of February. Weekly downloads were generally low, starting at 30 and fluctuating slightly before ending at 10. Active users showed a slight decline from 115 at the beginning of the quarter to 100 by the end.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.